AR002
Flash Bang
Disorient Blast - Consumable
Tags: Consumable, Grenade
Station Zero
25 CEU
Prerequisites:
AR10000 Armory
Consumable
Description
A grenade that produces a massive hypersonic and infralight blast upon detonation. While the sound can’t be heard or seen, it still overwhelms the senses for a short time.
Mechanics
Declare, “TAKE COVER, DISORIENT BLAST!” and then throw the grenade. When the grenade comes to a stop, every target not behind cover within the same room or a roughly 30 foot radius (including you and your allies) is Disoriented.
Prop
A combat safe, coreless prop that looks like a bomb or grenade.
Safety
Avoid hitting the targets in the head or face with the grenade.
Errata
X
Test
What does the Disorient Effect do?
How does the Blast delivery work?
When does the Disorient Blast take effect for the target?
What counts as cover for the purposes of avoiding a Blast?

