AR03001
Basic Armor
Protection up to 3 AP
Tags: None
Station Zero
0 CEU
Prerequisites:
None
Unlimited Use
Description
Armor comes in many forms, made of many materials. Only armor that could functionally stop a sword or bullet provides any mechanical benefit.
Mechanics
You get 1 Armor Point (AP) for every area covered off the list below.
Torso
Arms
Legs
Prop
In order for a body part to be “covered” by armor, the semi-rigid portion of the armor should completely conceal more than half of that body area.
In order to gain the benefits of Armor, it must be immediately apparent that the character is wearing a semi-rigid protective material, such as leather or EVA foam. This is a sci-fi game, so the specific material doesn’t matter, only that it is semi-rigid and looks like armor. This is obviously interpretive on the part of the staff, just do your best and ask questions BEFORE you commit time or money if you aren't sure. Fabric, no matter how heavy or futuristic looking, will not count.
Safety
Must meet the weapon safety standards listed in the Rulebook.
Errata
X
Test
Which areas provide 1 AP when covered?
How much of a body area must be covered for it to count as covered?
Demonstrate counting up AP on various sources.

