AR03001

Basic Armor

Protection up to 3 AP

Tags: None

Station Zero

0 CEU

Prerequisites:

  • None

Unlimited Use

Description

Armor comes in many forms, made of many materials. Only armor that could functionally stop a sword or bullet provides any mechanical benefit.

Mechanics

You get 1 Armor Point (AP) for every area covered off the list below. 

  • Torso

  • Arms

  • Legs 

Prop 

In order for a body part to be “covered” by armor, the semi-rigid portion of the armor should completely conceal more than half of that body area.

In order to gain the benefits of Armor, it must be immediately apparent that the character is wearing a semi-rigid protective material, such as leather or EVA foam. This is a sci-fi game, so the specific material doesn’t matter, only that it is semi-rigid and looks like armor. This is obviously interpretive on the part of the staff, just do your best and ask questions BEFORE you commit time or money if you aren't sure. Fabric, no matter how heavy or futuristic looking, will not count.

Safety

Must meet the weapon safety standards listed in the Rulebook.

Errata

X

Test

  • Which areas provide 1 AP when covered?

  • How much of a body area must be covered for it to count as covered?

  • Demonstrate counting up AP on various sources.